Wednesday 4 December 2019

Unity Free Tutorials

Unity Logo (Source).

This week I have found Unity tutorials on linking all my screens together, adding my end game screen and finishing up my game. I have come to the conclusion that I will not be adding any more assets or interactive assets to my game. I have also been working on trying to make a timer for my game and having it work. I have found 2D tutorials that have shown me how to include a timer and countdown in my game and after much struggle I hope that this time my game timer and countdown will work! I am very happy with all the assets I have added in my game however after getting feedback I have decided to try add a torch light to my game as I will not be including any enemies and want to make the game a little more difficult. So far, all the tutorials work great and I am having no problems finishing my game! I hope to try touch it up before week 12 so that it looks a little bit better!

Beta

I am now almost finished my game. I have a few bugs I want to fix and maybe add a few more improvements however I am very happy with how my game has progressed and what I have finished with. I am aware it is not the best game with a lot of detail however I think for a first game I did quite well.

As a recap, and a massive update from my initial plan from the start of the year, my game is a first player puzzle game. You have a light torch, a timer and collectable counter. As the timer ticks you must find your way around the four areas of the terrain and collect as many gems as you can. There are no enemies, only a countdown. 

Some new things I have included are the torch (as suggested from feedback! thank you!) and a fog around the area. 

I am quite happy with my game output and I hope that you all enjoy playing it. It has been difficult trying to make this game however I am very happy to be finished and am quite pleased with the outcome of the game even though it did not follow the initial plan fully. 

DeadSky by B00117691.